
Four shades of green, used carefully




A game about looking for relics, in the space
Made for GBJam 11 in under ten days, which is the honest explanation for most of what follows.
390 games were entered and 5,699 ratings were cast. This one placed 20th for Gameboy Soul with a 4.409, which is the top 5% and the category a Game Boy jam exists to judge. Graphics came 53rd at 4.159, and it finished 51st overall, inside the top 15%. Gameplay (89th) and Soundtrack/SFX (108th) are where the ten days are visible.
You are a space traveler looking for treasure in a small dungeon crawler built to Game Boy rules: the four-green palette, the small screen, an A button and a B button. Move with WASD or the arrows, act with J or Z, and use B with K or X. An Xbox controller is tested and works.
The levels can be completed in any order. Two of the relics are in the dungeon. The third relic is somewhere in the space, which is the most help it is fair to give here.
There is no save file, so a run is one sitting. If the game gets stuck, R resets it. Bugs are expected and the comments are the right place for them. Still playable in the browser on itch.io.
- Release
- 25 Sept 2023
- Platforms
- Browser (HTML5)
- Engine
- Unity
- Developer
- Tony Mtz
- Origin
- GBJam 11 (September 2023)
- Development
- Less than ten days
- Controls
- WASD or arrows, J and K, or a gamepad